Features

Everything you loved. Evolved.

The full game in one native client, with a remastered look, new life in its world and windows that are easier to use. Here is what is inside today.

The throne room in the remastered look
The throne room in the classic look
ClassicRemastered
Two looks, one client

Classic or Remastered, your call.

Classic is the original renderer, exact to the pixel. Remastered relights every map with modern techniques while keeping the game's own art and colours.

  • Sun shadows across the whole map, ambient occlusion and soft lighting
  • Reflective water with ripples, glints and depth
  • Bloom, tone mapping and anti-aliasing
  • Foliage that moves in the wind, real fire and point lights, lens flares and the moon
  • Switch at any time: /graphics modern or /graphics classic
A remastered character stage: a silver hall with blue lights
A remastered forest stage with fire
A remastered fountain stage
A remastered welcome

From the throne room to your character.

The first thing you see sets the tone. The sign-in throne room and the character stages were rebuilt with new models, marble and gold, velvet, photographed skies, fire and light.

  • A new front end: sign-in, character select and creation for all fifteen classes
  • Class portraits, descriptions and attribute charts while you choose
  • Armour glow preview from +1 to +15 before you create
  • Prefer the old screens? "Classic interface" keeps them
A desert camp with new palms and plants
The same desert camp with the original vegetation
OriginalEvolved
A living world

New life across Trieste.

In the remastered look the world's flat, old plants make way for detailed vegetation that matches each map: palms on the coasts, jungle in the wilds, ferns and grass in the forests.

  • New vegetation on the world's maps, placed where the original stood
  • Footprints and snow puffs wherever someone walks on snow
  • Map effects, lighting zones, fireflies and weather that everyone sees alike
  • Rebuilt landmarks arrive area by area
The redesigned crafting window
The redesigned help window
The big map with search
Redesigned windows

The same game, easier to play.

The windows you use the most were redesigned to be clearer and more useful, and a modern skin refreshes the rest. Every classic window is still there, one switch away.

  • Quests, help, crafting, skills, character, party, mail, guild, shop, storage, options and messenger
  • A big map with search, NPCs, monster areas and your party members
  • New high-resolution minimaps for all 261 maps
  • Shop names on the seller's nameplate: click it to browse
Footprints in the snow during a fight
Every step leaves a mark in the snow
Smooth on every screen

Made for today's PCs.

A native client that uses your hardware: no frame cap unless you want one, and an interface that scales from 1080p to super-wide monitors.

  • Unlimited frame rate, or a cap from 60 to 300 and VSync (/fps)
  • From 1920 x 1080 up to 5120 x 1440 super-wide
  • Interface scaling for large and high-resolution screens
  • Graphics, sound, chat and key bindings in Options
And also

More in every corner.

Everything in the box

Models, textures, animations, sounds and game data travel inside the client. Nothing is read from an original installation.

A safer account

One account for the site and the game. With the 4.1 world server, a 2nd password guards the way into the world.

Your world on the web

See your character in 3D with the gear it wears, its bag, stats and location here on the site, explore the world map and climb the rankings.

The full game

Inventory, skills, quests, party, guild, alliance, trade, shops, storage, mail, crafting, pets, mounts, fishing and events, all on the shared world.

Fifteen classes

From the Azure Knight to the Trie Muse, every class of the game is playable. Meet them all on the home page.

Still growing

New areas, effects and systems arrive update by update. The roadmap shows what is next.

See it for yourself

Trieste is waiting.